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  #1  
Old 6th September 2007, 10:06 PM
FriedChips Offline
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Location: Indiana USA
Posts: 1,715
Switching from ATI to Nvidia

Just got a new graphics card today. I will be swapping out my x800GTO2 for a 7950GT Does anyone know of any possible problems I may run into while doing this? Anything that may cause conflict? Anything I just should probably know before making the switch? Any input is greatly appreciated. I am so ready to get this new card put in
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  #2  
Old 6th September 2007, 10:14 PM
leigh123linux
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If it was me I would remove the ati driver and change xorg.conf to vesa ( removing all the ati edits as well ) then shut down and install the new card reboot then install the new driver.
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  #3  
Old 6th September 2007, 10:16 PM
FriedChips Offline
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yup that's what I was plannin' hey do you know if nicofo has made an uninstall script for XGL? I really want to remove EVERYTHING that that did. I plan to use aiglx with my new card.
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  #4  
Old 6th September 2007, 10:19 PM
leigh123linux
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Quote:
Originally Posted by FriedChips
yup that's what I was plannin' hey do you know if nicofo has made an uninstall script for XGL? I really want to remove EVERYTHING that that did. I plan to use aiglx with my new card.

try running the script again with -r

Code:
su
sh installXGL_EN -r

p.s remove ati edits as well from xorg.conf
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  #5  
Old 6th September 2007, 10:19 PM
FriedChips Offline
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sweet thanks man.
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  #6  
Old 6th September 2007, 10:22 PM
leigh123linux
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for the nvidia install


su
yum install kmod-nvidia
nvidia-config-display enable
service nvidia restart


if you run 64bit you will need the 32 bit nvidia libs as well
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  #7  
Old 6th September 2007, 10:30 PM
leigh123linux
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Just a thought if you used the homepage ati installer you may have replaced libGL which will cause problems

if you did this try

su
yumdownloader mesa-libGL
rpm -U --replacepkgs --replacefiles mesa-libGL*rpm

Last edited by leigh123linux; 6th September 2007 at 10:39 PM.
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  #8  
Old 6th September 2007, 11:27 PM
FriedChips Offline
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installed the nvidia driver and all seems to be well.. Much better performance in Nexuiz. How would I know if there was a problem?
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  #9  
Old 6th September 2007, 11:47 PM
leigh123linux
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Quote:
Originally Posted by FriedChips
installed the nvidia driver and all seems to be well.. Much better performance in Nexuiz. How would I know if there was a problem?
run

glxinfo

and post


Are your effects working ?
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  #10  
Old 7th September 2007, 12:04 AM
FriedChips Offline
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Posts: 1,715
Beryl does work but.... It seems slowish, like almost choppy.. I don't get it nexuiz is running great. I'm thinking maybe it's some old config file from when I ran it with the other card?

Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, 
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer, 
    GLX_ARB_fbconfig_float
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, 
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_framebuffer_sRGB
GLX version: 1.3
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, 
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer, 
    GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7950 GT/PCI/SSE2/3DNOW!
OpenGL version string: 2.1.1 NVIDIA 100.14.11
OpenGL extensions:
    GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, 
    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
    GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters, 
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, 
    GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query, 
    GL_EXT_vertex_array, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, 
    GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence, 
    GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program, 
    GL_NV_fragment_program_option, GL_NV_fragment_program2, 
    GL_NV_framebuffer_multisample_coverage, GL_NV_half_float, 
    GL_NV_light_max_exponent, GL_NV_multisample_filter_hint, 
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, 
    GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners, 
    GL_NV_register_combiners2, GL_NV_texgen_reflection, 
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, 
    GL_NV_texture_expand_normal, GL_NV_texture_rectangle, 
    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, 
    GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, 
    GL_NV_vertex_program1_1, GL_NV_vertex_program2, 
    GL_NV_vertex_program2_option, GL_NV_vertex_program3, 
    GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, 
    GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
Had to cut off the end of it, couldn't submit, forum said too long 13705 characters
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  #11  
Old 7th September 2007, 12:11 AM
leigh123linux
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Quote:
Originally Posted by FriedChips
Beryl does work but.... It seems slowish, like almost choppy.. I don't get it nexuiz is running great. I'm thinking maybe it's some old config file from when I ran it with the other card?

Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, 
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer, 
    GLX_ARB_fbconfig_float
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, 
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_framebuffer_sRGB
GLX version: 1.3
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, 
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer, 
    GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7950 GT/PCI/SSE2/3DNOW!
OpenGL version string: 2.1.1 NVIDIA 100.14.11
OpenGL extensions:
    GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, 
    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
    GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters, 
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, 
    GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query, 
    GL_EXT_vertex_array, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, 
    GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence, 
    GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program, 
    GL_NV_fragment_program_option, GL_NV_fragment_program2, 
    GL_NV_framebuffer_multisample_coverage, GL_NV_half_float, 
    GL_NV_light_max_exponent, GL_NV_multisample_filter_hint, 
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, 
    GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners, 
    GL_NV_register_combiners2, GL_NV_texgen_reflection, 
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, 
    GL_NV_texture_expand_normal, GL_NV_texture_rectangle, 
    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, 
    GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, 
    GL_NV_vertex_program1_1, GL_NV_vertex_program2, 
    GL_NV_vertex_program2_option, GL_NV_vertex_program3, 
    GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, 
    GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
Had to cut off the end of it, couldn't submit, forum said too long 13705 characters
that looks ok

post xorg.conf
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  #12  
Old 7th September 2007, 12:57 AM
FriedChips Offline
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Location: Indiana USA
Posts: 1,715
# Xorg configuration created by livna-config-display

Section "ServerLayout"
Identifier "single head configuration"
Screen 0 "Screen0" 0 0
InputDevice "Keyboard0" "CoreKeyboard"
Option "BlankTime" "120" # Blank the screen in 10 minutes (Fake)
Option "StandbyTime" "120" # Turn off screen in 20 minutes (DPMS)
EndSection

Section "Files"
ModulePath "/usr/lib/xorg/modules/extensions/nvidia"
ModulePath "/usr/lib/xorg/modules"
EndSection

Section "ServerFlags"
Option "AIGLX" "on"
EndSection

Section "InputDevice"
Identifier "Keyboard0"
Driver "kbd"
Option "XkbModel" "pc105"
Option "XkbLayout" "us"
EndSection

Section "Monitor"
Identifier "Monitor0"
ModelName "LCD Panel 1280x1024"
HorizSync 31.5 - 67.0
VertRefresh 50.0 - 75.0
Option "dpms"
EndSection

Section "Device"
Identifier "Videocard0"
Driver "nvidia"
Option "AddARGBGLXVisuals" "True"
Option "DisableGLXRootClipping" "True"
EndSection

Section "Screen"
Identifier "Screen0"
Device "Videocard0"
Monitor "Monitor0"
DefaultDepth 24
SubSection "Display"
Viewport 0 0
Depth 24
EndSubSection
EndSection

Section "Extensions"
Option "Composite" "Enable"
EndSection
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  #13  
Old 7th September 2007, 01:07 AM
leigh123linux
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Give this a go ( I am assuming your max refresh is 75 Hz the red bit )

Code:
# Xorg configuration created by livna-config-display

Section "ServerLayout"
Identifier "single head configuration"
Screen 0 "Screen0" 0 0
InputDevice "Keyboard0" "CoreKeyboard"
EndSection

Section "Files"
ModulePath "/usr/lib/xorg/modules/extensions/nvidia"
ModulePath "/usr/lib/xorg/modules"
EndSection

Section "ServerFlags"
Option      "AIGLX" "on"
Option	    "blank time" "120"
Option	    "standby time" "120"
Option	    "Xinerama" "0"
EndSection

Section "InputDevice"
Identifier "Keyboard0"
Driver "kbd"
Option "XkbModel" "pc105"
Option "XkbLayout" "us"
EndSection

Section "Monitor"
Identifier "Monitor0"
ModelName "LCD Panel 1280x1024"
HorizSync 31.5 - 67.0
VertRefresh 50.0 - 75.0
Option "dpms"
EndSection

Section "Device"
Identifier "Videocard0"
Driver "nvidia"
Option	    "DPI" "96 x 96" 
Option	    "coolbits" "1"  #nvidia overclocking enable
Option	    "TripleBuffer" "true"
Option	    "RenderAccel" "True"
Option     "AddARGBGLXVisuals" "True"
Option     "DisableGLXRootClipping" "True"
EndSection

Section "Screen"
Identifier "Screen0"
Device "Videocard0"
Monitor "Monitor0"
DefaultDepth 24
Option	    "TwinView" "0"
Option	    "metamodes" "1280x1024_75 +0+0; 1280x1024 +0+0; 1024x768 +0+0; 800x600 +0+0"
SubSection "Display"
Viewport 0 0
Depth 24
Modes    "1280x1024" "1024x768" "800x600" "640x480"
EndSubSection
EndSection

Section "Extensions"
Option "Composite" "Enable"
EndSection
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  #14  
Old 7th September 2007, 04:32 AM
FriedChips Offline
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Join Date: Jul 2007
Location: Indiana USA
Posts: 1,715
that is working okay far as I can tell. Why is 1280 x 1024 in "metamodes" twice? Oh the problem with beryl was solved by unchecking "Detect Refresh Rate"
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  #15  
Old 7th September 2007, 07:06 AM
leigh123linux
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Quote:
Originally Posted by FriedChips
that is working okay far as I can tell. Why is 1280 x 1024 in "metamodes" twice? Oh the problem with beryl was solved by unchecking "Detect Refresh Rate"
I dont know the line was generated by nvidia control panel ( it can generate a xorg.conf )


P.S Was Nvidia easier to setup ?

Last edited by leigh123linux; 7th September 2007 at 07:33 AM.
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