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  #1  
Old 31st July 2009, 11:30 PM
dot.wrum Offline
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Join Date: Jul 2009
Posts: 2
linuxfedorafirefox
Poor performance on Fedora 11 with Radeon 9550

Hi all!
I have a problem with my card on open 'radeon' driver. On the same computer with Ubuntu everything works(on the same open driver. GLXGEARS shows ~ 400fps on fedora and ~ 1800 on Ubuntu(i know that glxgears is not a benchmark but it show that something is wrong). Here is GLXINFO:
Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group, 
    GLX_EXT_texture_from_pixmap
OpenGL vendor string: DRI R300 Project
OpenGL renderer string: Mesa DRI R300 (RV350 4153) 20090101 x86/MMX/SSE2 TCL DRI2
OpenGL version string: 1.4 Mesa 7.6-devel
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, 
    GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_point_parameters, GL_ARB_shadow, GL_ARB_shadow_ambient, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_MESAX_texture_float, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle, 
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, 
    GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
    GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, 
    GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_convolution, 
    GL_EXT_copy_texture, GL_EXT_draw_range_elements, 
    GL_EXT_framebuffer_object, GL_EXT_fog_coord, 
    GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
    GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, 
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, 
    GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_APPLE_packed_pixels, GL_ATI_blend_equation_separate, 
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, 
    GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, 
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, 
    GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, 
    GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

64 GLX Visuals
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x22 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0xbc 24 tc  0 24  0 r  .  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
0xbd 24 tc  0 24  0 r  .  .  8  8  8  0  0  0  0 16 16 16  0  0 0 Slow
0xbe 24 tc  0 24  0 r  y  .  8  8  8  0  0  0  0  0  0  0  0  0 0 None
// ...and many similar lines
Can you help me??
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  #2  
Old 1st August 2009, 12:07 AM
Hlingler Offline
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Join Date: Sep 2006
Location: Connellsville, PA, USA
Posts: 11,291
linuxopera
Quote:
On the same computer with Ubuntu everything works(on the same open driver. GLXGEARS shows ~ 400fps on fedora and ~ 1800 on Ubuntu(i know that glxgears is not a benchmark but it show that something is wrong).
No: it shows nothing:
> Ubungtu is NOT necessarily using the same version of the open-source RADEON driver;
> If you know that GLXGEARS is NOT a valid benchmark, then don't use it, and don't rely on the output for anything.

See:
http://forums.fedoraforum.org/showthread.php?t=226062
http://forums.fedoraforum.org/showpo...74&postcount=4

V

P.S. Welcome to the Forums!

Last edited by Hlingler; 1st August 2009 at 12:12 AM.
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  #3  
Old 1st August 2009, 12:27 AM
dot.wrum Offline
Registered User
 
Join Date: Jul 2009
Posts: 2
linuxfedorafirefox
I've also tried Wolfenstein: Enemy Territory. Absolutely unplayable on fedora(~1-5 fps) and about 40-50 on ubu(same settings). Tried driconf, but it doesn't make any effect.
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9550, ati, radeon

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